It was Earth’s darkest hour. The Collector of Worlds known as Brainiac had come and immediately sought battle with the World’s Finest heroes. The Justice League, The Teen Titans – even The Suicide Squad faced him. They failed and were captured, taken to the deepest reaches of space.
The fact that they had been spared at all stunned them. What shocked them even more was that Brainiac had come not in conquest but with a warning of a cosmic threat that could lay waste to all reality! It is a menace that operates wholly on logic and thus can only be bested by something never before attempted – unions of hero and villain never before seen in the history of any world in the Multiverse!
The question remains – will the greatest enemies of The Justice League and Teen Titans kill them before this new enemy can? Or will they all find a way to work together even as all reality goes mad around them?
When the concept for Justice League: No Justice was announced, fans were flabbergasted. How can you have a Justice League team with the likes of Lobo, Lex Luthor and Deathstroke? Who thought pairing Beast Boy and Batman was a good idea? What is Starro The Flipping Conqueror doing in this thing?
The reasoning of this became apparent after Dark Nights Metal and the reasoning is that there is no reasoning. Picking up from where that mini-series ended, we learn that space is warping and the laws of magic, science and everything that keeps everything moving are going awry. The Green Lantern Corps are busy trying to hold back something from beyond their universe – hence why Brainiac is taking the lead in organizing a group of heroes to deal with a threat that completely passed by The Lanterns.
The most amazing aspect of the script by Scott Snyder, Joshua Williamson and James Tynion IV is how easily they explain all of this for the benefit of new readers who might not have seen Dark Nights Metal and set up the cast of characters.Despite the heavy focus on exposition, there are also a number of character moments that introduce the more obscure players.
While it’s a safe bet everyone knows Batman and Wonder Woman well enough, there’s a fair chance they might not be familiar with the Damien Wayne version of Robin or the likes of Etrigan The Demon. The best of these scenes involves (of all people) Lex Luthor having a strangely meta conversation with J’onn J’onzz about where everyone’s favorite Martian has been the past few years and how it feels to once again be in the role of holding together a team – a nod to how, until The New 52 reboot, Martian Manhunter was the heart of The Justice League and its most stalwart member.
A big story like this deserves powerful artwork and the art team delivers that. Francis Manapul is one of best creators in the business, as anyone who reads Trinity can tell you. The character designs and modified Brainiac armor for all the characters look fantastic and there’s not one badly drawn panel in the whole issue. The colors chosen by Hi-Fi are all vibrant and eye-catching, helping add to the warped nature of the story by showing the characters in ways that look like them yet not like them at the same time. Superman’s costume, for instance, looks rather odd yet familiar tinged in violet rather than blue.
Bottom Line: If you haven’t been keeping up with DC Comics and need a good entry point to the universe as a whole, this is where to start.
Written by The Critic The Internet Deserves, but not the one it needs right now…. Matt Morrison. He’s a smart-ass guardian. A sarcastic protector. A Snark Knight.